Review – Geometry Wars 3: Dimensions

The twin-stick genre seems to be one that is slowly fading away. There have been ones the recently come out, such as Resogun, and to some extent The Binding of Isaac: Rebirth, but the genre is not nearly as alive and kicking as it was back around the launch of the seventh generation of consoles. One of the kings of the genre was Geometry Wars, a launch title for the Xbox Live Arcade, and still to this day holds up as one of the best twin stick shooters. After a sequel in 2008, as well as some spin-off games on the Wii and DS, the world is finally graced with the release of Geometry Wars 3: Dimensions, a complete change to the series for better and for worse.

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Review – The Binding of Isaac: Rebirth

“Improvements” is a word found in the English language. “Improvements” is also the word that first comes to mind while playing The Binding of Isaac: Rebirth, a remake of the 2011 game by Edmund McMillen, with help this time around by Nicalis. There’s a breadth of new content, gameplay changes, as well as the game finally being on platforms outside of the PC, but is the game really worth double dipping with?

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