Ubisoft has been getting a whole lot of criticism lately, and for good reason. Asides from their smaller games like Valiant Hearts or Child of Light, all of their games have the exact same open world formula to them. Even The Crew, a racing game was not safe from the same formula found in games like Assassin’s Creed or Watch_Dogs. Far Cry 4 is one of the latest games from Ubisoft following the footsteps of Far Cry 3 and Far Cry 3: Blood Dragon, two of the best games Ubisoft has put out in a long while. So how well does Far Cry 4 stack up to it’s predecessors, as well as Ubisoft’s similar games?
Nintendo has been releasing some pretty cool special editions as of late. Wind Waker HD had the awesome Ganon statue with its special edition, Hyrule Warriors came with the scarf Link wears in the game, and now Majora’s Mask 3D is up next, coming out with a Skull Kid statue.
I have been a fan of the Halo games for as long as I can remember. I remember my friends playing four player split screen games of Blood Gulch, I remember going online for the first time with Halo 2, I remember staying up till 3AM the day Halo 3 came out to beat the story and delve into the multiplayer. Whenever a new Halo game comes out, it is an event for me, something I look forward to. The only Halo game I have ever felt did not hit the mark was 343 Industries’ Halo 4 – I felt the story was not as enjoyable as the previous ones, and the multiplayer didn’t feel like it was evolving the series.
(This review contains light spoilers)
The types of games Telltale makes have dramatically changed in the past two or so years. What once were more traditional adventure games such as the Sam and Max seasons or Tales of Monkey Island have now turned into much more story driven, player choice experiences like The Walking Dead. The Wolf Among Us – based off of the comic book series Fables – takes its cues from The Walking Dead, tailoring a story based around player decisions, and manages to work very well for a noir-style detective story.